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2005-2010
ASSISTANT LEAD - CHARACTER ARTIST
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In charge of creating templates for character in-game modular systems.
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Worked directly with the Art Director and the Character Lead to establish standards for in-game characters.
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Worked closely with the Code Department to implement character related systems as well as to solve performance related issues.
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Provided critique to ensured art assets quality.
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Assisted the Character Lead with departmental scheduling, and ensured assets are created on time.
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Trained new staffs and getting them up to speed.
GALLERY
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