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![[Prototype 2] - Vehicle Art](https://static.wixstatic.com/media/ee6525_0735ff276cf6497297898597e2471f7d.png/v1/fill/w_980,h_626,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ee6525_0735ff276cf6497297898597e2471f7d.png)
![[Prototype 2] - James Heller](https://static.wixstatic.com/media/ee6525_5294e1c88ea14d628c7580665175792a.png/v1/fill/w_980,h_626,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ee6525_5294e1c88ea14d628c7580665175792a.png)
![[Prototype 2] - James Heller](https://static.wixstatic.com/media/ee6525_61f181023bdd4867ac17119dc0b50d15.png/v1/fill/w_980,h_626,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ee6525_61f181023bdd4867ac17119dc0b50d15.png)
![[Prototype 2] - Test Subject Heller](https://static.wixstatic.com/media/ee6525_d0de8f6efdc04aa099ac670ee49b1c57.png/v1/fill/w_980,h_626,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ee6525_d0de8f6efdc04aa099ac670ee49b1c57.png)
![[Prototype 2] - Ped Zbrush Sculpts](https://static.wixstatic.com/media/ee6525_2dd4216901ac47478351fad2a7d78931.png/v1/fill/w_980,h_626,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ee6525_2dd4216901ac47478351fad2a7d78931.png)
![[Prototype 2] - Ped Zbrush Sculpts](https://static.wixstatic.com/media/ee6525_779a9a73eb35402c8b4c863d1f0654d9.png/v1/fill/w_980,h_626,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ee6525_779a9a73eb35402c8b4c863d1f0654d9.png)
![[Prototype 2] - Ped Zbrush Sculpts](https://static.wixstatic.com/media/ee6525_eac7a2e7c88945cca58793e06e17da1d.png/v1/fill/w_980,h_626,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ee6525_eac7a2e7c88945cca58793e06e17da1d.png)
![[Prototype 2] - Vehicle Art](https://static.wixstatic.com/media/ee6525_aab22350fe534e3caa3ee6964b3f4b1e.png/v1/fill/w_980,h_626,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ee6525_aab22350fe534e3caa3ee6964b3f4b1e.png)
![[Prototype 2] - Vehicle Art](https://static.wixstatic.com/media/ee6525_9d2289c6ece944f7b6b7c0dcc953c75b.png/v1/fill/w_980,h_626,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ee6525_9d2289c6ece944f7b6b7c0dcc953c75b.png)
![[Prototype 2] - Vehicle Art](https://static.wixstatic.com/media/ee6525_f042c2d3c1cf446c9415aa799629efdb.png/v1/fill/w_980,h_626,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ee6525_f042c2d3c1cf446c9415aa799629efdb.png)
![[Prototype 2] - Vehicle Art](https://static.wixstatic.com/media/ee6525_08b8efc05b3c418b978da08c14e1a88c.png/v1/fill/w_980,h_626,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ee6525_08b8efc05b3c418b978da08c14e1a88c.png)
![[Prototype 2] - Weapon Art](https://static.wixstatic.com/media/ee6525_d2ef6e07affc41a48492bef01f30b170.png/v1/fill/w_980,h_626,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ee6525_d2ef6e07affc41a48492bef01f30b170.png)
![[Prototype 2] - Vehicle Art](https://static.wixstatic.com/media/ee6525_0735ff276cf6497297898597e2471f7d.png/v1/fill/w_980,h_626,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ee6525_0735ff276cf6497297898597e2471f7d.png)
![[Prototype 2] - James Heller](https://static.wixstatic.com/media/ee6525_5294e1c88ea14d628c7580665175792a.png/v1/fill/w_980,h_626,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ee6525_5294e1c88ea14d628c7580665175792a.png)
![[Prototype 2] - James Heller](https://static.wixstatic.com/media/ee6525_61f181023bdd4867ac17119dc0b50d15.png/v1/fill/w_980,h_626,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ee6525_61f181023bdd4867ac17119dc0b50d15.png)
![[Prototype 2] - Test Subject Heller](https://static.wixstatic.com/media/ee6525_d0de8f6efdc04aa099ac670ee49b1c57.png/v1/fill/w_980,h_626,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ee6525_d0de8f6efdc04aa099ac670ee49b1c57.png)
![[Prototype 2] - Ped Zbrush Sculpts](https://static.wixstatic.com/media/ee6525_2dd4216901ac47478351fad2a7d78931.png/v1/fill/w_980,h_626,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ee6525_2dd4216901ac47478351fad2a7d78931.png)
![[Prototype 2] - Ped Zbrush Sculpts](https://static.wixstatic.com/media/ee6525_779a9a73eb35402c8b4c863d1f0654d9.png/v1/fill/w_980,h_626,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ee6525_779a9a73eb35402c8b4c863d1f0654d9.png)
![[Prototype 2] - Ped Zbrush Sculpts](https://static.wixstatic.com/media/ee6525_eac7a2e7c88945cca58793e06e17da1d.png/v1/fill/w_980,h_626,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ee6525_eac7a2e7c88945cca58793e06e17da1d.png)
![[Prototype 2] - Vehicle Art](https://static.wixstatic.com/media/ee6525_aab22350fe534e3caa3ee6964b3f4b1e.png/v1/fill/w_980,h_626,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ee6525_aab22350fe534e3caa3ee6964b3f4b1e.png)
![[Prototype 2] - Vehicle Art](https://static.wixstatic.com/media/ee6525_9d2289c6ece944f7b6b7c0dcc953c75b.png/v1/fill/w_980,h_626,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ee6525_9d2289c6ece944f7b6b7c0dcc953c75b.png)
![[Prototype 2] - Vehicle Art](https://static.wixstatic.com/media/ee6525_f042c2d3c1cf446c9415aa799629efdb.png/v1/fill/w_980,h_626,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ee6525_f042c2d3c1cf446c9415aa799629efdb.png)
![[Prototype 2] - Vehicle Art](https://static.wixstatic.com/media/ee6525_08b8efc05b3c418b978da08c14e1a88c.png/v1/fill/w_980,h_626,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ee6525_08b8efc05b3c418b978da08c14e1a88c.png)
![[Prototype 2] - Weapon Art](https://static.wixstatic.com/media/ee6525_d2ef6e07affc41a48492bef01f30b170.png/v1/fill/w_980,h_626,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ee6525_d2ef6e07affc41a48492bef01f30b170.png)
CHARACTER/VEHICLE ARTIST
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In charge of all in-game Vehicles and Weapons.
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Responsible for setting up, supporting and improving existing prop and vehicle destruction system in open world games.
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Worked closely in specialized Scrum-Groups to implement vehicle related systems such as weaponization and object destruction.
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Researched and implemented innovative solutions to solve memory and other budgeting issues.
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Researched new tools to help improve work flow.
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Responsible for the creation of in-game character assets, from highpoly sculpting, lowpoly, texturing to skinning and rigging.
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Worked directly with the Art Director and Concept team to ensure quality art.
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Worked with different departments to solve technical and gameplay issues.
2010-2012
GALLERY
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